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How it works

4 vs 4, every evening

The Leader enters the teams by 21:30; at 21:30 the pairings are out and the matches start. Win to raise your Elo and your clan's Elo.

How it works

  1. By 21:30

    The Leader or Co-Leader enters the teams

    Each team is entered from its card: up to 3 teams, each with 4 starters and up to 2 reserves. You get an in-game reminder at 18:30, 19:30, 20:30 and 21:15; entries close at 21:30.

  2. 21:30

    Pairings are out

    When entries close, opponents show up here on the site.

  3. 21:30

    Enter the arena from the lobby

    In a Bedwars lobby, open the menu and click your match to enter the arena. You have 20 minutes.

  4. ≤ 21:50

    Play

    The match starts when each team has 4 players in the arena, starters or reserves: never more than 4 per team. A team that can’t reach 4 loses by forfeit. Anyone can watch as a spectator.

  5. Match over

    Elo updated

    Player Elo and clan Elo show up here once the result is confirmed. Staff step in on technical problems.

Personal Elo and clan Elo

Elo · personal

1,000

starting point, never reset

  • Goes up when you win, down when you lose, in ranked matches only. More against stronger opponents.
  • +3 Elo for the MVP of the winning team.
  • It follows you if you change clan.

Elo · clan

1,000

the clan's starting point, never reset

  • Changes once per ranked match (a Bo3 counts once), based on both clans' Elo before the match.
  • Shown in the standings only with ranked activity in the last 5 days: a win, a draw or a forfeit win.
  • Every 7 days without activity it loses 10% of the part above 1,000, never dropping below 1,000.
  • End-of-season trophy: the final standings are the visible clans, ordered by clan Elo.

Every possible outcome

In ranked matches. Friendlies change neither personal Elo nor clan Elo.

  • Win

    + Clan Elo · + Elo

    on the field; more against stronger clans

  • Loss

    − Clan Elo · − Elo

    less against stronger clans

  • Draw

    ± Clan Elo · ± Elo

    time ran out, no MVP; the weaker side gains

  • Forfeit

    + Clan Elo

    to the team that was complete in the arena; the absent side: − clan Elo and − personal Elo

  • No-show

    − Clan Elo · − Elo

    a loss for both

  • Bye

    = Clan Elo · = Elo

    no opponent: a rest day

  • Cancelled

    = Clan Elo · = Elo

    technical problem: doesn't count

  • Not played

    = Clan Elo · = Elo

    no valid pairing: doesn't count

Ranked and friendly

Friendly
  • Team 1 is always ranked.
  • Teams 2 and 3 can be entered as Friendly: they only meet other friendly teams.
  • When no other friendly opponent is available, two friendly teams of the same clan play each other.
  • They play as usual, with stats and MVP, but change neither player Elo nor clan Elo.
  • A team left alone in its pool rests.

What you need

Link Discord
  • A clan

    The Leader or Co-Leader enters the teams

  • Discord linked

    on the website or in-game with /discord link

  • Your main account

    alts risk a ban

  • One match per day

    each player plays for one team only

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